Sketch Training by Experts
Our Training Process
Sketch - Syllabus, Fees & Duration
Module 1: Introduction to Sketch
- Overview of Sketch as a design tool
- Setting up your workspace and shortcuts
- Navigating the Sketch interface
- Installing and managing plugins
Module 2: Design Fundamentals in Sketch
- Artboards and canvas management
- Working with shapes, layers, and text tools
- Grids, guides, and layouts for precision design
- Importing and editing images
Module 3: UI Design Essentials
- Creating buttons, icons, and interface components
- Designing modern user interfaces for web and mobile
- Working with reusable symbols and components
- Building scalable and consistent design systems
Module 4: Prototyping and Interactivity
- Linking artboards for interactive prototypes
- Adding animations and transitions
- Sharing and presenting prototypes to stakeholders
Module 5: Advanced Features and Collaboration
- Integrating Sketch with third-party tools (InVision, Zeplin, etc.)
- Using cloud libraries for team collaboration
- Customizing styles and exporting assets
Module 6: UX Research and Wireframing
- Basics of user research and journey mapping
- Creating wireframes and low-fidelity prototypes
- Conducting usability testing and incorporating feedback
Module 7: Real-Time Projects
- Designing a complete web or mobile application
- Real-world project briefs and problem-solving
- Peer reviews and expert feedback
Module 8: Portfolio Development
- Finalizing and presenting project work
- Creating a professional design portfolio
- Tips for job interviews and freelance opportunities
This syllabus is not final and can be customized as per needs/updates